Sushi's SMP
Offline 103.15.236.236:23791 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:11 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 264/2000
- 97/2000
- 129/200
- 37/200
- 47/300
- 6/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Sushi's SMP?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.
When does Sushi's SMP wipe?
To tell the rhythm of Sushi's SMP, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 15 hours ago the current world was made.
Lists and filters
How should you read the tags on Sushi's SMP?
Tags published by Sushi's SMP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Sushi's SMP appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Sushi's SMP: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Sushi's SMP sit in the rankings?
Player hours over seven days put Sushi's SMP at #13,133, in the top 59% of all ranked servers.
What is the population on Sushi's SMP?
Sushi's SMP is not responding; status offline, last seen 7 days 19 hours ago.
Server details
Which location does Sushi's SMP run from?
No region tag on Sushi's SMP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 103.15.236.236:23791.
What Rust version is Sushi's SMP on?
Rust network protocol 2634 and build 167781 on Linux is the build Sushi's SMP runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Sushi's SMP up, and how often does it stay up?
Check: connection. Sushi's SMP is offline at this moment. Last contact was 7 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Sushi's SMP?
Check: gather rate. The name Sushi's SMP does not state one. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Sushi's SMP?
Check: map. Procedural, size 4,250, seed 303867610, generated by the game on Sushi's SMP. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto Sushi's SMP?
Press F1 in Rust and enter client.connect 103.15.236.236:23791. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.