Test Server | Red Lava World
Offline EU 103.115.197.38:29015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/700
- 5/1000
- 91/700
- 51/1000
- 3/1000
- 171/1000
Quick answers
from the figures on this pageReset cycle
How often does Test Server | Red Lava World wipe, and when?
The estimate for Test Server | Red Lava World's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 25 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on Test Server | Red Lava World?
These are the tags Test Server | Red Lava World publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^s (Softcore): Check: mode. Softcore, which returns part of your inventory when you die; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test Server | Red Lava World?
On Rust Metrics, Test Server | Red Lava World sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Test Server | Red Lava World sit in the rankings?
Top 70% of all ranked servers: Test Server | Red Lava World takes #15,954 on seven-day player hours and #2,486 in Europe.
How full does Test Server | Red Lava World get?
Reading for Test Server | Red Lava World: offline at this moment; last seen 25 days 22 hours ago.
Server details
Which location does Test Server | Red Lava World run from?
Its EU tag places Test Server | Red Lava World in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.115.197.38:29015.
What Rust version is Test Server | Red Lava World on?
Reading: Test Server | Red Lava World, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Test Server | Red Lava World, and is it online?
Reading: offline. Test Server | Red Lava World last answered 25 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Settings and map
How is Test Server | Red Lava World configured, and what rules are in force?
No gather rate appears in the name: Test Server | Red Lava World. 8 players per group, the default value. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Test Server | Red Lava World on?
Procedural map on Test Server | Red Lava World, made by the game's generator.
How to join
How can you get onto Test Server | Red Lava World?
Check: join. Open Rust, press F1, then enter client.connect 103.115.197.38:29015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.