Ludwig
Offline 102.66.155.252:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/700
- 8/1000
- 7/1000
- 51/1000
- 85/700
- 1/1000
Quick answers
from the figures on this pageWipe timing
When does Ludwig wipe?
From the force wipe, the next wipe of Ludwig is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 44 days 10 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does Ludwig carry, and what do they mean?
Tags published by Ludwig, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164070 (Build): Build 164070; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Ludwig?
On Rust Metrics, Ludwig sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Ludwig hold among Rust servers?
Player hours over seven days put Ludwig at #13,568, in the top – of all ranked servers.
What is the population on Ludwig?
Reading for Ludwig: offline at this moment; last seen 44 days 7 hours ago.
Server
Which location does Ludwig run from?
No region tag on Ludwig. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 102.66.155.252:28015.
What Rust version is Ludwig on?
Reading: Ludwig, Rust network protocol 2633 and build 164070, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Ludwig, and is it online?
Check: connection. Ludwig is offline at this moment. Last contact was 44 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Ludwig?
No gather rate appears in the name: Ludwig. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is Ludwig on?
Procedural map on Ludwig, made by the game's generator.
How to join
How do you connect to Ludwig?
Check: join. Open Rust, press F1, then enter client.connect 102.66.155.252:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.