RUST METRICSFlight deck · live data
Data live Servers11,684 Players38,205 Populated2,919 Fresh wipes 3 h95 Scan5 min
‹ All servers102.218.213.38:28015
Online Full Queue Fresh wipe Wipe due No query

Scrapland | PVE | RP

Online 102.218.213.38:28015 checked 13m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 103,207 ×1000

Entities

48 h range 77,734–104,763 · memory 2,536 MB
1239 ET SINCE RESTART 21:00

Uptime

21 h 0 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,896top 26%
Last wipe13d agono schedule published
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory2,536MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 12 Nov, 07:10 UTC14d 4h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 16hFW
  4. WPT 4Thu 10 Dec, 07:10 UTC42d 4h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:10 UTC13d ago 5 – running 0
Thu 1 Oct, 18:15 UTC FW27d ago 3 halved by day 4 13.5 days 3
Thu 17 Sep, 07:49 UTC41d ago 5 halved by day 2 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Scrapland | PVE | RP when wipe day comes?

The busiest point of its recent wipes drew 4 players on average. 9 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.

How often does Scrapland | PVE | RP wipe, and when?

The wipe rhythm of Scrapland | PVE | RP is every 4 weeks on Thursday at 07:10 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 13 days 19 hours ago.

Tag meanings

How should you read the tags on Scrapland | PVE | RP?

Tags published by Scrapland | PVE | RP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Scrapland | PVE | RP appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Scrapland | PVE | RP: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Scrapland | PVE | RP sit in the rankings?

Player hours over seven days put Scrapland | PVE | RP at #5,896, in the top 26% of all ranked servers.

What is the population on Scrapland | PVE | RP?

Current headcount on Scrapland | PVE | RP: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 3. Average at the busiest hour was 2 players, at 20:00 UTC over the last 48 hours.

Operator and location

Where does Scrapland | PVE | RP sit?

No region comes from Scrapland | PVE | RP. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 102.218.213.38:28015.

What Rust version is Scrapland | PVE | RP on?

Rust network protocol 2635 and build 168909 on Windows is the build Scrapland | PVE | RP runs. To get in, your game needs the same protocol; Steam applies the update.

How does Scrapland | PVE | RP perform?

Reading: 54 server fps on average across the last 48 hours. It never dropped below 4. Reading: 104,763 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,180 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Scrapland | PVE | RP, and is it online?

Reading: online. Scrapland | PVE | RP answers right now. By its reported uptime, the last restart was roughly 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Scrapland | PVE | RP enforce, and what are its settings?

Reading the name gives no gather rate for Scrapland | PVE | RP. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Scrapland | PVE | RP on?

Check: map. Procedural, size 4,000, seed 1350672195, generated by the game on Scrapland | PVE | RP. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Scrapland | PVE | RP?

Check: join. Open Rust, press F1, then enter client.connect 102.218.213.38:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.