RUST METRICSFlight deck · live data
Data live Servers11,633 Players40,937 Populated2,826 Fresh wipes 3 h115 Scan5 min
‹ All servers102.132.245.88:27915
Offline Full Queue Fresh wipe Wipe due No query

Dev Test 10x

Offline 102.132.245.88:27915 checked 5d ago

10x modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,270top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep3 Oct8 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW28d ago 1 – running 0
Thu 24 Sep, 18:04 UTC35d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Dev Test 10x?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Dev Test 10x follow?

The rhythm of Dev Test 10x's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 11 hours ago.

Tag meanings

Which tags does Dev Test 10x carry, and what do they mean?

These are the tags Dev Test 10x publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168864 (Build): Game build reading: 168864; ptnone (Networking): It runs on the 'none' network layer; $rfra (Region code): fra is the region code on record; ^z (Modded): Plugins or settings make this a modded server; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Dev Test 10x?

Rust Metrics lists featuring Dev Test 10x: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.

Population

Where does Dev Test 10x sit in the rankings?

Ranking for Dev Test 10x: #15,270 on seven-day player hours, top 69% of all ranked servers.

What is the population on Dev Test 10x?

Status for Dev Test 10x: offline. Last seen 5 days 10 hours ago. Seven-day reading: 0 players on average.

Server details

Which location does Dev Test 10x run from?

Reading: location. Dev Test 10x gives no region, with region code fra. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 102.132.245.88:27915.

What Rust version is Dev Test 10x on?

Version check: Rust network protocol 2635 and build 168864 on Linux, run by Dev Test 10x. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Dev Test 10x, and is it online now?

Check: connection. Dev Test 10x is offline at this moment. Last contact was 5 days 10 hours ago. Uptime for the last 7 full days: 42 of 168 hours, or 25%. The first sighting on Rust Metrics was 24 September 2026.

Map and rules

What settings and rules apply on Dev Test 10x?

The name carries the rate: 10x gather on Dev Test 10x. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. VAC is on. That is Valve's anti-cheat.

Which map is live on Dev Test 10x?

Procedural map on Dev Test 10x, made by the game's generator.

Join

How do you connect to Dev Test 10x?

To join: start Rust, press F1 and type client.connect 102.132.245.88:27915. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as gmrust,ptnone,cs168864,$rfra,ts8,^z,mp1,v2635,stok,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168864
Build Game build reading: 168864.
ptnone
Networking It runs on the 'none' network layer.
$rfra
Region code fra is the region code on record.

Mods and access

^z
Modded Plugins or settings make this a modded server.

Other

stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.