TEST SERVER
Offline 1.171.63.57:28215 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 23/128
- 1/100
- 25/100
- 16/200
- 15/200
- 7/100
Quick answers
from the figures on this pageReset cycle
How often does TEST SERVER wipe, and when?
The estimate for TEST SERVER's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 25 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does TEST SERVER carry, and what do they mean?
Tags published by TEST SERVER, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^s (Softcore): In Facepunch's softcore mode you keep some of your loot on death; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TEST SERVER appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TEST SERVER: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does TEST SERVER sit in the rankings?
Ranking for TEST SERVER: #15,835 on seven-day player hours, top 72% of all ranked servers.
What is the population on TEST SERVER?
Status for TEST SERVER: offline. Last seen 20 days 1 hours ago.
Operator and location
Where does TEST SERVER sit?
No region comes from TEST SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 1.171.63.57:28215.
What Rust version is TEST SERVER on?
Rust network protocol 2634 and build 166652 on Windows is the build TEST SERVER runs. To get in, your game needs the same protocol; Steam applies the update.
Is TEST SERVER up, and how often does it stay up?
Check: connection. TEST SERVER is offline at this moment. Last contact was 20 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Map and rules
What rules does TEST SERVER enforce, and what are its settings?
Reading the name gives no gather rate for TEST SERVER. No limit is set beyond the default. Groups take up to 8 players. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TEST SERVER?
Procedural map on TEST SERVER, made by the game's generator.
Join
How can you get onto TEST SERVER?
To join: start Rust, press F1 and type client.connect 1.171.63.57:28215. Or press Launch Rust here and Steam opens the game and connects you.