RUST METRICSFlight deck · live data
Data live Servers11,656 Players45,182 Populated3,070 Fresh wipes 3 h114 Scan5 min
‹ All servers99.64.48.149:28015
Offline Full Queue Fresh wipe Wipe due No query

Kevin's Rust Server

Offline 99.64.48.149:28015 checked 43d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,025no region published
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 15:48 UTC44d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Kevin's Rust Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

When does Kevin's Rust Server wipe?

The rhythm of Kevin's Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 9 hours ago the current world was made.

Lists and filters

Which tags does Kevin's Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Kevin's Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Kevin's Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Kevin's Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Kevin's Rust Server sit in the rankings?

Player hours over seven days put Kevin's Rust Server at #15,025, in the top – of all ranked servers.

What is the population on Kevin's Rust Server?

Reading for Kevin's Rust Server: offline at this moment; last seen 43 days 8 hours ago.

Server

What location is Kevin's Rust Server hosted in?

No region tag on Kevin's Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 99.64.48.149:28015.

What Rust version is Kevin's Rust Server on?

Reading: Kevin's Rust Server, Rust network protocol 2633 and build 163794, Linux. Matching protocol is required to join. Let Steam update your game.

Is Kevin's Rust Server up, and how often does it stay up?

Check: connection. Kevin's Rust Server is offline at this moment. Last contact was 43 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Kevin's Rust Server?

Check: gather rate. The name Kevin's Rust Server does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Kevin's Rust Server?

Check: map. Procedural, generated by the game, on Kevin's Rust Server.

How to join

How can you get onto Kevin's Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 99.64.48.149:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build The server runs game build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.