Sneaky Snek
Online 99.62.125.81:28015 checked 12m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 78 · below 20 is lag, below 10 is badEntities
48 h range 90,752–93,432 · memory 2,649 MBUptime
4 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 227/275
- 297/350
- 764/1000
- 50/100
- 877/950
- 727/800
Quick answers
from the figures on this pageWipe timing
When does Sneaky Snek wipe?
To tell the rhythm of Sneaky Snek, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 21 hours ago.
Tag meanings
How should you read the tags on Sneaky Snek?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Sneaky Snek. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Sneaky Snek appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Sneaky Snek: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Sneaky Snek hold among Rust servers?
Player hours over seven days put Sneaky Snek at #15,119, in the top 68% of all ranked servers.
How full does Sneaky Snek get?
0 of 50 slots are filled on Sneaky Snek right now. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does Sneaky Snek run from?
Reading: location. Sneaky Snek gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 99.62.125.81:28015.
What Rust version is Sneaky Snek on?
Reading: Sneaky Snek, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Sneaky Snek?
Check: fps. Average 103 server fps over the last 48 hours, low of 78. Within range. Check: entities. The peak was 93,432, counting buildings, deployables and the rest of the world. Memory peak: 2,873 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Sneaky Snek, and is it online now?
Sneaky Snek reports online. Status: normal. By its reported uptime, the last restart was roughly 4 days 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
How is Sneaky Snek configured, and what rules are in force?
Reading the name gives no gather rate for Sneaky Snek. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Sneaky Snek?
Size 4,000 and seed 1234: the game generates the procedural map on Sneaky Snek from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to Sneaky Snek?
To join: start Rust, press F1 and type client.connect 99.62.125.81:28015. Or press Launch Rust here and Steam opens the game and connects you.