Epstein's Small Private Island
Online 99.254.224.169:28015 checked 9m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 77 · below 20 is lag, below 10 is badEntities
48 h range 47,387–144,179 · memory 3,491 MBUptime
20 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:03 UTC21h ago | – | – | running | 0 |
| Sun 25 Oct, 20:42 UTC3d ago | 2 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 427/500
- 460/475
- 983/1000
- 64/100
- 989/1000
- 29/250
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Epstein's Small Private Island?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does Epstein's Small Private Island follow?
Its rhythm cannot be told from the wipes of Epstein's Small Private Island on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 hours ago.
Tags
How should you read the tags on Epstein's Small Private Island?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Epstein's Small Private Island. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Epstein's Small Private Island?
These Rust Metrics lists carry Epstein's Small Private Island: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
Where does Epstein's Small Private Island sit in the rankings?
Player hours over seven days put Epstein's Small Private Island at #3,675, in the top 16% of all ranked servers.
What is the population on Epstein's Small Private Island?
0 of 10 slots are filled on Epstein's Small Private Island right now. Check: players over seven days. Average 1, peak 6. Check: 48-hour peak. 21:00 UTC, 2 players on average.
Operator and location
Where does Epstein's Small Private Island sit?
Reading: location. Epstein's Small Private Island gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 99.254.224.169:28015.
What Rust version is Epstein's Small Private Island on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Epstein's Small Private Island. Matching protocol is required to join. Let Steam update your game.
How does Epstein's Small Private Island perform?
Reading: 183 server fps on average across the last 48 hours. It never dropped below 77. Peak entity count: 144,179. Buildings, deployables and all else included. Check: memory. Peak use was 3,754 MB. Expect lag when fps falls and entities climb.
Is Epstein's Small Private Island up, and how often does it stay up?
Epstein's Small Private Island reports online. Status: normal. Reading: uptime. About 20 hours ago it restarted, on its own count. Uptime for the last 6 full days: 143 of 144 hours, or 99%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
How is Epstein's Small Private Island configured, and what rules are in force?
No gather rate appears in the name: Epstein's Small Private Island. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Epstein's Small Private Island on?
From seed 421337, the game generates the procedural map on Epstein's Small Private Island. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join Epstein's Small Private Island?
Check: join. Open Rust, press F1, then enter client.connect 99.254.224.169:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.