Our Private Co-Op
Offline 99.248.68.75:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 02:49 UTC21d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 211/250
- 125/200
- 25/250
- 13/250
- 25/100
- 32/225
Quick answers
from the figures on this pageReset cycle
What happens on Our Private Co-Op when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 17 hours.
When does Our Private Co-Op wipe?
Its rhythm cannot be told from the wipes of Our Private Co-Op on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 22 hours ago.
Tags
How should you read the tags on Our Private Co-Op?
Tags published by Our Private Co-Op, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Our Private Co-Op appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Our Private Co-Op: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Our Private Co-Op hold among Rust servers?
Player hours over seven days put Our Private Co-Op at #14,836, in the top 67% of all ranked servers.
How full does Our Private Co-Op get?
Our Private Co-Op is not responding; status offline, last seen 5 days 8 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does Our Private Co-Op sit?
Reading: location. Our Private Co-Op gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 99.248.68.75:28015.
What Rust version is Our Private Co-Op on?
Reading: Our Private Co-Op, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
Is Our Private Co-Op up, and how often does it stay up?
Our Private Co-Op reports offline. The last reading came 5 days 8 hours ago. Uptime for the last 7 full days: 42 of 168 hours, or 25%. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Our Private Co-Op?
Check: gather rate. The name Our Private Co-Op does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Our Private Co-Op on?
Check: map. Procedural, generated by the game, on Our Private Co-Op.
Connection
How can you get onto Our Private Co-Op?
To join: start Rust, press F1 and type client.connect 99.248.68.75:28015. Or press Launch Rust here and Steam opens the game and connects you.