RUST METRICSFlight deck · live data
Data live Servers11,810 Players83,965 Populated3,630 Fresh wipes 3 h336 Scan5 min
‹ All servers99.245.106.44:29170
Offline Full Queue Fresh wipe Wipe due No query

memcli slot 7

Offline 99.245.106.44:29170 checked 23d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,274top 68%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does memcli slot 7 follow?

Its rhythm cannot be told from the wipes of memcli slot 7 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 14 hours ago.

Tags

Which tags does memcli slot 7 carry, and what do they mean?

These are the tags memcli slot 7 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs (Build): Facepunch publishes no build number for this server; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does memcli slot 7 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring memcli slot 7: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does memcli slot 7 hold among Rust servers?

Ranking for memcli slot 7: #15,274 on seven-day player hours, top 68% of all ranked servers.

What player count does memcli slot 7 carry?

Status for memcli slot 7: offline. Last seen 23 days ago.

Operator and location

Which location does memcli slot 7 run from?

No region tag on memcli slot 7. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 99.245.106.44:29170.

What Rust version is memcli slot 7 on?

Version check: Rust network protocol 2634 on Windows, run by memcli slot 7. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is memcli slot 7, and is it online now?

Reading: offline. memcli slot 7 last answered 23 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does memcli slot 7 enforce, and what are its settings?

No gather rate appears in the name: memcli slot 7. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

What map is memcli slot 7 on?

Procedural map on memcli slot 7, made by the game's generator.

How to join

How do you connect to memcli slot 7?

Check: join. Open Rust, press F1, then enter client.connect 99.245.106.44:29170. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs
Build Facepunch publishes no build number for this server.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.