RUST METRICSFlight deck · live data
Data live Servers11,720 Players57,954 Populated3,334 Fresh wipes 3 h174 Scan5 min
‹ All servers99.245.106.44:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 99.245.106.44:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,094top 59%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:54 UTC1d ago – – running 0
Wed 21 Oct, 00:19 UTC8d ago 1 – 6.7 days 1
Fri 16 Oct, 18:04 UTC12d ago 1 – 4.3 days 1
Wed 14 Oct, 22:24 UTC14d ago 1 – 1.8 days 1
Mon 12 Oct, 19:19 UTC16d ago 1 – 2.1 days 1
Wed 7 Oct, 15:51 UTC21d ago 1 – 5.1 days 1
Wed 7 Oct, 02:02 UTC22d ago 1 – 0.6 days 1
Tue 6 Oct, 16:45 UTC22d ago 1 – 0.4 days 1
Mon 5 Oct, 18:41 UTC23d ago 1 – 0.9 days 1
Wed 30 Sep, 13:50 UTC28d ago 1 – 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Untitled Rust Server?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does My Untitled Rust Server follow?

There is no next wipe to predict: My Untitled Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 hours ago.

Lists and filters

How should you read the tags on My Untitled Rust Server?

These are the tags My Untitled Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs (Build): Facepunch publishes no build number for this server; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

Rust Metrics lists featuring My Untitled Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does My Untitled Rust Server sit in the rankings?

Player hours over seven days put My Untitled Rust Server at #13,094, in the top 59% of all ranked servers.

What player count does My Untitled Rust Server carry?

Reading for My Untitled Rust Server: offline at this moment; last seen 40 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.

Server

What location is My Untitled Rust Server hosted in?

Reading: location. My Untitled Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 99.245.106.44:28015.

What Rust version is My Untitled Rust Server on?

Reading: My Untitled Rust Server, Rust network protocol 2635, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Untitled Rust Server, and is it online?

Reading: offline. My Untitled Rust Server last answered 40 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.

Settings and map

What rules does My Untitled Rust Server enforce, and what are its settings?

Check: gather rate. The name My Untitled Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Join

What do you do to join My Untitled Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 99.245.106.44:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs
Build Facepunch publishes no build number for this server.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.