RUST METRICSFlight deck · live data
Data live Servers11,802 Players85,695 Populated3,901 Fresh wipes 3 h158 Scan5 min
‹ All servers98.97.87.146:28015
Offline Full Queue Fresh wipe Wipe due No query

Vanilla Server

Offline 98.97.87.146:28015 checked 27d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,773top 70%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Vanilla Server follow?

To tell the rhythm of Vanilla Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 30 days 19 hours ago.

Tags

How should you read the tags on Vanilla Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Vanilla Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Vanilla Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Vanilla Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Vanilla Server sit in the rankings?

Player hours over seven days put Vanilla Server at #16,773, in the top 70% of all ranked servers.

How full does Vanilla Server get?

Vanilla Server is not responding; status offline, last seen 27 days 23 hours ago.

Server details

What location is Vanilla Server hosted in?

No region tag on Vanilla Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 98.97.87.146:28015.

What Rust version is Vanilla Server on?

Rust network protocol 2633 and build 165217 on Windows is the build Vanilla Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Vanilla Server, and is it online now?

Check: connection. Vanilla Server is offline at this moment. Last contact was 27 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Rules and settings

What settings and rules apply on Vanilla Server?

Reading the name gives no gather rate for Vanilla Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Vanilla Server?

The game generates a procedural map for Vanilla Server.

How to join

What do you do to join Vanilla Server?

Press F1 in Rust and enter client.connect 98.97.87.146:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.