RUST METRICSFlight deck · live data
Data live Servers11,821 Players75,561 Populated3,780 Fresh wipes 3 h144 Scan5 min
‹ All servers98.97.63.162:28015
Offline Full Queue Fresh wipe Wipe due No query

Neolithic

Offline 98.97.63.162:28015 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,006top 70%
Last wipe117d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Neolithic follow?

Its rhythm cannot be told from the wipes of Neolithic on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 117 days 15 hours ago.

Lists and filters

Which tags does Neolithic carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2627 (Protocol): Your game must run protocol 2627 to get in; cs155243 (Build): Build 155243; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Neolithic. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Neolithic appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Neolithic: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Neolithic sit in the rankings?

Ranking for Neolithic: #16,006 on seven-day player hours, top 70% of all ranked servers.

What is the population on Neolithic?

Neolithic is not responding; status offline, last seen 24 days 10 hours ago.

Server

Where does Neolithic sit?

Reading: location. Neolithic gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 98.97.63.162:28015.

What Rust version is Neolithic on?

Rust network protocol 2627 and build 155243 on Linux is the build Neolithic runs. To get in, your game needs the same protocol; Steam applies the update.

Is Neolithic up, and how often does it stay up?

Neolithic reports offline. The last reading came 24 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Neolithic enforce, and what are its settings?

No gather rate appears in the name: Neolithic. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Neolithic?

Procedural map on Neolithic, made by the game's generator.

Connection

What do you do to join Neolithic?

Check: join. Open Rust, press F1, then enter client.connect 98.97.63.162:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2627
Protocol Your game must run protocol 2627 to get in.
cs155243
Build Build 155243.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.