RUST METRICSFlight deck · live data
Data live Servers11,747 Players58,097 Populated3,441 Fresh wipes 3 h134 Scan5 min
‹ All servers98.97.61.131:28015
Offline Full Queue Fresh wipe Wipe due No query

Neolithic

Offline 98.97.61.131:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,405top 69%
Last wipe117d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Neolithic follow?

The rhythm of Neolithic's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 117 days 17 hours ago the current world was made.

Tags

How should you read the tags on Neolithic?

These are the tags Neolithic publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2627 (Protocol): Protocol 2627: join only on the same game version; cs155243 (Build): Game build reading: 155243; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Neolithic?

On Rust Metrics, Neolithic sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Neolithic hold among Rust servers?

Ranking for Neolithic: #15,405 on seven-day player hours, top 69% of all ranked servers.

What player count does Neolithic carry?

Status for Neolithic: offline. Last seen 5 days 12 hours ago. Seven-day reading: 0 players on average.

Server details

What location is Neolithic hosted in?

No region comes from Neolithic. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 98.97.61.131:28015.

What Rust version is Neolithic on?

Rust network protocol 2627 and build 155243 on Linux is the build Neolithic runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Neolithic up, and how often does it stay up?

Check: connection. Neolithic is offline at this moment. Last contact was 5 days 12 hours ago. Reading: 35% uptime over the last 7 full days. It was up 59 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Settings and map

How is Neolithic configured, and what rules are in force?

Reading the name gives no gather rate for Neolithic. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Neolithic on?

Check: map. Procedural, generated by the game, on Neolithic.

How to join

How do you connect to Neolithic?

Check: join. Open Rust, press F1, then enter client.connect 98.97.61.131:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2627
Protocol Protocol 2627: join only on the same game version.
cs155243
Build Game build reading: 155243.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.