Watkins Rust server | Powered by Electro
Offline 98.97.39.97:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 248/250
- 172/225
- 19/250
- 22/250
- 23/100
- 78/200
Quick answers
from the figures on this pageReset cycle
How often does Watkins Rust server | Powered by Electro wipe, and when?
The rhythm of Watkins Rust server | Powered by Electro's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 9 hours ago.
Tag meanings
Which tags does Watkins Rust server | Powered by Electro carry, and what do they mean?
These are the tags Watkins Rust server | Powered by Electro publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): The server runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Watkins Rust server | Powered by Electro appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Watkins Rust server | Powered by Electro: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Watkins Rust server | Powered by Electro sit in the rankings?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,503, in the top – of all ranked servers.
What player count does Watkins Rust server | Powered by Electro carry?
Watkins Rust server | Powered by Electro is not responding; status offline, last seen 41 days 20 hours ago.
Server details
What location is Watkins Rust server | Powered by Electro hosted in?
Reading: location. Watkins Rust server | Powered by Electro gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 98.97.39.97:28015.
What Rust version is Watkins Rust server | Powered by Electro on?
Rust network protocol 2633 and build 163207 on Linux is the build Watkins Rust server | Powered by Electro runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Watkins Rust server | Powered by Electro, and is it online?
Reading: offline. Watkins Rust server | Powered by Electro last answered 41 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.
Rules and settings
What rules does Watkins Rust server | Powered by Electro enforce, and what are its settings?
No gather rate appears in the name: Watkins Rust server | Powered by Electro. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Watkins Rust server | Powered by Electro?
Check: map. Procedural, generated by the game, on Watkins Rust server | Powered by Electro.
Join
How do you connect to Watkins Rust server | Powered by Electro?
Check: join. Open Rust, press F1, then enter client.connect 98.97.39.97:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.