RUST METRICSFlight deck · live data
Data live Servers11,633 Players48,252 Populated3,188 Fresh wipes 3 h102 Scan5 min
‹ All servers98.97.37.38:28015
Offline Full Queue Fresh wipe Wipe due No query

Watkins Rust server | Powered by Electro

Offline 98.97.37.38:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,396top 69%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123410:0011:0013:0014:0016:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Watkins Rust server | Powered by Electro wipe?

Its rhythm cannot be told from the wipes of Watkins Rust server | Powered by Electro on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 8 hours ago the current world was made.

Tags

Which tags does Watkins Rust server | Powered by Electro carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Watkins Rust server | Powered by Electro. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?

On Rust Metrics, Watkins Rust server | Powered by Electro sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Watkins Rust server | Powered by Electro sit in the rankings?

Ranking for Watkins Rust server | Powered by Electro: #15,396 on seven-day player hours, top 69% of all ranked servers.

How full does Watkins Rust server | Powered by Electro get?

Status for Watkins Rust server | Powered by Electro: offline. Last seen 39 hours ago. Seven-day reading: 0 players on average.

Operator and location

What location is Watkins Rust server | Powered by Electro hosted in?

No region comes from Watkins Rust server | Powered by Electro. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 98.97.37.38:28015.

What Rust version is Watkins Rust server | Powered by Electro on?

Reading: Watkins Rust server | Powered by Electro, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Watkins Rust server | Powered by Electro, and is it online now?

Watkins Rust server | Powered by Electro reports offline. The last reading came 39 hours ago. Reading: 38% uptime over the last 2 full days. It was up 18 of 48 hours. The first sighting on Rust Metrics was 25 October 2026.

Map and rules

What rules does Watkins Rust server | Powered by Electro enforce, and what are its settings?

Reading the name gives no gather rate for Watkins Rust server | Powered by Electro. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Watkins Rust server | Powered by Electro?

The game generates a procedural map for Watkins Rust server | Powered by Electro.

Join

How can you get onto Watkins Rust server | Powered by Electro?

Press F1 in Rust and enter client.connect 98.97.37.38:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players The server holds 15 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.