Watkins Rust server | Powered by Electro
Offline 98.97.35.10:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 280/350
- 24/250
- 37/250
- 138/200
- 50/200
- 44/100
Quick answers
from the figures on this pageReset cycle
When does Watkins Rust server | Powered by Electro wipe?
The rhythm of Watkins Rust server | Powered by Electro's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 53 days 3 hours ago the current world was made.
Lists and filters
Which tags does Watkins Rust server | Powered by Electro carry, and what do they mean?
These are the tags Watkins Rust server | Powered by Electro publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Watkins Rust server | Powered by Electro appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Watkins Rust server | Powered by Electro: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What is the population on Watkins Rust server | Powered by Electro?
Reading for Watkins Rust server | Powered by Electro: offline at this moment; last seen 44 days 15 hours ago.
Server
Where does Watkins Rust server | Powered by Electro sit?
Reading: location. Watkins Rust server | Powered by Electro gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 98.97.35.10:28015.
What Rust version is Watkins Rust server | Powered by Electro on?
Rust network protocol 2633 and build 163207 on Linux is the build Watkins Rust server | Powered by Electro runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Watkins Rust server | Powered by Electro, and is it online now?
Check: connection. Watkins Rust server | Powered by Electro is offline at this moment. Last contact was 44 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Watkins Rust server | Powered by Electro?
Reading the name gives no gather rate for Watkins Rust server | Powered by Electro. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Watkins Rust server | Powered by Electro?
Procedural map on Watkins Rust server | Powered by Electro, made by the game's generator.
Connection
What do you do to join Watkins Rust server | Powered by Electro?
To join: start Rust, press F1 and type client.connect 98.97.35.10:28015. Or press Launch Rust here and Steam opens the game and connects you.