Watkins Rust server | Powered by Electro
Offline 98.97.34.214:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 678/750
- 57/250
- 95/250
- 392/450
- 202/250
- 173/250
Quick answers
from the figures on this pageWipe timing
How often does Watkins Rust server | Powered by Electro wipe, and when?
To tell the rhythm of Watkins Rust server | Powered by Electro, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 52 days 22 hours ago.
Tag meanings
How should you read the tags on Watkins Rust server | Powered by Electro?
These are the tags Watkins Rust server | Powered by Electro publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?
Rust Metrics lists featuring Watkins Rust server | Powered by Electro: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Watkins Rust server | Powered by Electro sit in the rankings?
Ranking for Watkins Rust server | Powered by Electro: #15,509 on seven-day player hours, top – of all ranked servers.
How full does Watkins Rust server | Powered by Electro get?
Reading for Watkins Rust server | Powered by Electro: offline at this moment; last seen 41 days 10 hours ago.
Server
Where does Watkins Rust server | Powered by Electro sit?
Reading: location. Watkins Rust server | Powered by Electro gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 98.97.34.214:28015.
What Rust version is Watkins Rust server | Powered by Electro on?
Rust network protocol 2633 and build 163207 on Linux is the build Watkins Rust server | Powered by Electro runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Watkins Rust server | Powered by Electro, and is it online now?
Check: connection. Watkins Rust server | Powered by Electro is offline at this moment. Last contact was 41 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
What rules does Watkins Rust server | Powered by Electro enforce, and what are its settings?
Check: gather rate. The name Watkins Rust server | Powered by Electro does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Watkins Rust server | Powered by Electro on?
The game generates a procedural map for Watkins Rust server | Powered by Electro.
Join
How do you connect to Watkins Rust server | Powered by Electro?
Check: join. Open Rust, press F1, then enter client.connect 98.97.34.214:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.