Watkins Rust server | Powered by Electro
Offline 98.97.34.213:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 605/675
- 380/525
- 50/250
- 38/250
- 133/200
- 159/300
Quick answers
from the figures on this pageWipe schedule
How often does Watkins Rust server | Powered by Electro wipe, and when?
Its rhythm cannot be told from the wipes of Watkins Rust server | Powered by Electro on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 53 days 22 hours ago the current world was made.
Tags
How should you read the tags on Watkins Rust server | Powered by Electro?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Watkins Rust server | Powered by Electro. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?
On Rust Metrics, Watkins Rust server | Powered by Electro sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Watkins Rust server | Powered by Electro hold among Rust servers?
Player hours over seven days put Watkins Rust server | Powered by Electro at #16,611, in the top 71% of all ranked servers.
What player count does Watkins Rust server | Powered by Electro carry?
Status for Watkins Rust server | Powered by Electro: offline. Last seen 32 days 9 hours ago.
Operator and location
What location is Watkins Rust server | Powered by Electro hosted in?
No region comes from Watkins Rust server | Powered by Electro. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 98.97.34.213:28015.
What Rust version is Watkins Rust server | Powered by Electro on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by Watkins Rust server | Powered by Electro. Matching protocol is required to join. Let Steam update your game.
Is Watkins Rust server | Powered by Electro up, and how often does it stay up?
Watkins Rust server | Powered by Electro reports offline. The last reading came 32 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Watkins Rust server | Powered by Electro?
Check: gather rate. The name Watkins Rust server | Powered by Electro does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Watkins Rust server | Powered by Electro?
Check: map. Procedural, generated by the game, on Watkins Rust server | Powered by Electro.
Join
What do you do to join Watkins Rust server | Powered by Electro?
Check: join. Open Rust, press F1, then enter client.connect 98.97.34.213:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.