RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers98.97.33.19:28015
Offline Full Queue Fresh wipe Wipe due No query

Watkins Rust server | Powered by Electro

Offline 98.97.33.19:28015 checked 26d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,905top 70%
Last wipe27d agono schedule published
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:03 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Watkins Rust server | Powered by Electro when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does Watkins Rust server | Powered by Electro follow?

The only wipe for Watkins Rust server | Powered by Electro is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days ago the current world was made.

Tags

Which tags does Watkins Rust server | Powered by Electro carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Watkins Rust server | Powered by Electro. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?

These Rust Metrics lists carry Watkins Rust server | Powered by Electro: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Watkins Rust server | Powered by Electro sit in the rankings?

Ranking for Watkins Rust server | Powered by Electro: #15,905 on seven-day player hours, top 70% of all ranked servers.

What player count does Watkins Rust server | Powered by Electro carry?

Reading for Watkins Rust server | Powered by Electro: offline at this moment; last seen 26 days 9 hours ago.

Operator and location

Which location does Watkins Rust server | Powered by Electro run from?

No region comes from Watkins Rust server | Powered by Electro. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 98.97.33.19:28015.

What Rust version is Watkins Rust server | Powered by Electro on?

Version check: Rust network protocol 2634 and build 166494 on Linux, run by Watkins Rust server | Powered by Electro. Matching protocol is required to join. Let Steam update your game.

Is Watkins Rust server | Powered by Electro up, and how often does it stay up?

Check: connection. Watkins Rust server | Powered by Electro is offline at this moment. Last contact was 26 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.

Rules and settings

What settings and rules apply on Watkins Rust server | Powered by Electro?

Reading the name gives no gather rate for Watkins Rust server | Powered by Electro. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Watkins Rust server | Powered by Electro?

The game generates a procedural map for Watkins Rust server | Powered by Electro.

Connection

How can you get onto Watkins Rust server | Powered by Electro?

Check: join. Open Rust, press F1, then enter client.connect 98.97.33.19:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.