Neolithic
Offline 98.97.25.74:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 304/350
- 21/250
- 38/250
- 138/200
- 52/200
- 46/100
Quick answers
from the figures on this pageWipe timing
When does Neolithic wipe?
Its rhythm cannot be told from the wipes of Neolithic on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 117 days 19 hours ago.
Lists and filters
Which tags does Neolithic carry, and what do they mean?
These are the tags Neolithic publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2627 (Protocol): Match the game version: protocol 2627 is required; cs155243 (Build): The server runs game build 155243; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Neolithic appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Neolithic: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Neolithic hold among Rust servers?
Ranking for Neolithic: #15,505 on seven-day player hours, top – of all ranked servers.
How full does Neolithic get?
Neolithic is not responding; status offline, last seen 41 days 14 hours ago.
Server
What location is Neolithic hosted in?
No region tag on Neolithic. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 98.97.25.74:28015.
What Rust version is Neolithic on?
Version check: Rust network protocol 2627 and build 155243 on Linux, run by Neolithic. Check: protocol. To join, your game must match; Steam handles the update.
Is Neolithic up, and how often does it stay up?
Check: connection. Neolithic is offline at this moment. Last contact was 41 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Neolithic enforce, and what are its settings?
Reading the name gives no gather rate for Neolithic. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Neolithic?
Procedural map on Neolithic, made by the game's generator.
How to join
How do you connect to Neolithic?
Press F1 in Rust and enter client.connect 98.97.25.74:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.