RUST METRICSFlight deck · live data
Data live Servers11,646 Players40,469 Populated2,963 Fresh wipes 3 h85 Scan5 min
‹ All servers98.97.25.22:28015
Offline Full Queue Fresh wipe Wipe due No query

Neolithic

Offline 98.97.25.22:28015 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,401no region published
Last wipe117d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Neolithic wipe, and when?

Its rhythm cannot be told from the wipes of Neolithic on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 117 days 20 hours ago.

Tag meanings

Which tags does Neolithic carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2627 (Protocol): Match the game version: protocol 2627 is required; cs155243 (Build): Game build reading: 155243; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Neolithic. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Neolithic?

On Rust Metrics, Neolithic sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Neolithic hold among Rust servers?

Ranking for Neolithic: #15,401 on seven-day player hours, top – of all ranked servers.

What player count does Neolithic carry?

Status for Neolithic: offline. Last seen 38 days 15 hours ago.

Server

Where does Neolithic sit?

No region tag on Neolithic. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 98.97.25.22:28015.

What Rust version is Neolithic on?

Rust network protocol 2627 and build 155243 on Linux is the build Neolithic runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Neolithic, and is it online?

Reading: offline. Neolithic last answered 38 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.

Rules and settings

What rules does Neolithic enforce, and what are its settings?

No gather rate appears in the name: Neolithic. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Neolithic?

Procedural map on Neolithic, made by the game's generator.

How to join

What do you do to join Neolithic?

Press F1 in Rust and enter client.connect 98.97.25.22:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2627
Protocol Match the game version: protocol 2627 is required.
cs155243
Build Game build reading: 155243.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.