RUST METRICSFlight deck · live data
Data live Servers11,694 Players45,403 Populated3,140 Fresh wipes 3 h97 Scan5 min
‹ All servers98.97.24.76:28015
Offline Full Queue Fresh wipe Wipe due No query

Neolithic

Offline 98.97.24.76:28015 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,146top 70%
Last wipe118d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Neolithic wipe, and when?

To tell the rhythm of Neolithic, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 118 days 18 hours ago.

Lists and filters

How should you read the tags on Neolithic?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2627 (Protocol): Protocol 2627: join only on the same game version; cs155243 (Build): Build 155243; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Neolithic. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Neolithic appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Neolithic: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Neolithic hold among Rust servers?

Ranking for Neolithic: #15,146 on seven-day player hours, top 70% of all ranked servers.

What player count does Neolithic carry?

Neolithic is not responding; status offline, last seen 13 days 14 hours ago.

Operator and location

Which location does Neolithic run from?

No region tag on Neolithic. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 98.97.24.76:28015.

What Rust version is Neolithic on?

Version check: Rust network protocol 2627 and build 155243 on Linux, run by Neolithic. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Neolithic, and is it online now?

Neolithic reports offline. The last reading came 13 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Neolithic enforce, and what are its settings?

Reading the name gives no gather rate for Neolithic. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Neolithic on?

Check: map. Procedural, generated by the game, on Neolithic.

How to join

What do you do to join Neolithic?

Press F1 in Rust and enter client.connect 98.97.24.76:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2627
Protocol Protocol 2627: join only on the same game version.
cs155243
Build Build 155243.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.