RUST METRICSFlight deck · live data
Data live Servers11,757 Players61,690 Populated3,500 Fresh wipes 3 h127 Scan5 min
‹ All servers98.97.24.14:28015
Offline Full Queue Fresh wipe Wipe due No query

Neolithic

Offline 98.97.24.14:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 69%
Last wipe117d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Neolithic follow?

Its rhythm cannot be told from the wipes of Neolithic on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 117 days 17 hours ago the current world was made.

Lists and filters

Which tags does Neolithic carry, and what do they mean?

These are the tags Neolithic publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2627 (Protocol): Your game must run protocol 2627 to get in; cs155243 (Build): Build 155243; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Neolithic?

These Rust Metrics lists carry Neolithic: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Neolithic hold among Rust servers?

Ranking for Neolithic: #15,490 on seven-day player hours, top 69% of all ranked servers.

What is the population on Neolithic?

Status for Neolithic: offline. Last seen 34 days 12 hours ago.

Operator and location

What location is Neolithic hosted in?

No region comes from Neolithic. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 98.97.24.14:28015.

What Rust version is Neolithic on?

Reading: Neolithic, Rust network protocol 2627 and build 155243, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is Neolithic up, and how often does it stay up?

Check: connection. Neolithic is offline at this moment. Last contact was 34 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Settings and map

How is Neolithic configured, and what rules are in force?

Check: gather rate. The name Neolithic does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Neolithic?

Check: map. Procedural, generated by the game, on Neolithic.

How to join

What do you do to join Neolithic?

Press F1 in Rust and enter client.connect 98.97.24.14:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2627
Protocol Your game must run protocol 2627 to get in.
cs155243
Build Build 155243.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.