RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h58 Scan5 min
‹ All servers98.97.140.3:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST

Offline 98.97.140.3:28015 checked 35d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.8 3.5 5.2 7 PAX 1 /7

Players now

14% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,219top 57%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:33 UTC36d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on TEST?

An average of 2 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe.

When does TEST wipe?

The rhythm of TEST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 36 days 14 hours ago.

Lists and filters

How should you read the tags on TEST?

These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp7 (Max players): The server holds 7 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show TEST?

On Rust Metrics, TEST sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does TEST hold among Rust servers?

Ranking for TEST: #13,219 on seven-day player hours, top 57% of all ranked servers.

What player count does TEST carry?

Status for TEST: offline. Last seen 35 days 17 hours ago.

Server details

What location is TEST hosted in?

No region tag on TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 98.97.140.3:28015.

What Rust version is TEST on?

Reading: TEST, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is TEST, and is it online now?

Check: connection. TEST is offline at this moment. Last contact was 35 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.

Map and rules

What rules does TEST enforce, and what are its settings?

Check: gather rate. The name TEST does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on TEST?

The game generates a procedural map for TEST.

Join

How do you connect to TEST?

To join: start Rust, press F1 and type client.connect 98.97.140.3:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp7
Max players The server holds 7 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.