<SERVER_NAME>
Offline 98.97.13.208:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 459/525
- 28/250
- 48/250
- 212/275
- 79/200
- 94/150
Quick answers
from the figures on this pageWipe schedule
What wipe timing does <SERVER_NAME> follow?
Its rhythm cannot be told from the wipes of <SERVER_NAME> on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days ago the current world was made.
Lists and filters
How should you read the tags on <SERVER_NAME>?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from <SERVER_NAME>. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show <SERVER_NAME>?
These Rust Metrics lists carry <SERVER_NAME>: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does <SERVER_NAME> hold among Rust servers?
Ranking for <SERVER_NAME>: #15,409 on seven-day player hours, top 69% of all ranked servers.
What is the population on <SERVER_NAME>?
Reading for <SERVER_NAME>: offline at this moment; last seen 5 days 15 hours ago. Seven-day reading: 0 players on average.
Server
Which location does <SERVER_NAME> run from?
No region tag on <SERVER_NAME>. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 98.97.13.208:28015.
What Rust version is <SERVER_NAME> on?
Rust network protocol 2634 and build 167781 on Linux is the build <SERVER_NAME> runs. Matching protocol is required to join. Let Steam update your game.
Is <SERVER_NAME> up, and how often does it stay up?
Reading: offline. <SERVER_NAME> last answered 5 days 15 hours ago. Uptime for the last 5 full days: 9 of 120 hours, or 8%. The first sighting on Rust Metrics was 21 October 2026.
Rules and settings
How is <SERVER_NAME> configured, and what rules are in force?
No gather rate appears in the name: <SERVER_NAME>. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is <SERVER_NAME> on?
The game generates a procedural map for <SERVER_NAME>.
How to join
What do you do to join <SERVER_NAME>?
To join: start Rust, press F1 and type client.connect 98.97.13.208:28015. Or press Launch Rust here and Steam opens the game and connects you.