Rust Server
Online 98.96.163.210:28015 checked 7m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 77 · below 20 is lag, below 10 is badEntities
48 h range 148,831–151,458 · memory 3,627 MBUptime
5 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 393/400
- 339/350
- 38/250
- 34/250
- 47/100
- 157/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Rust Server follow?
Its rhythm cannot be told from the wipes of Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 259 days 22 hours ago.
Tags
Which tags does Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2621 (Protocol): Your game must run protocol 2621 to get in; cs142930 (Build): The server runs game build 142930; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Rust Server sit in the rankings?
Player hours over seven days put Rust Server at #15,338, in the top 69% of all ranked servers.
What player count does Rust Server carry?
Current headcount on Rust Server: 0 players, 10 slots available. Check: player average. 0 over the last seven days.
Operator and location
Where does Rust Server sit?
Reading: location. Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 98.96.163.210:28015.
What Rust version is Rust Server on?
Version check: Rust network protocol 2621 and build 142930 on Linux, run by Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
How does Rust Server perform?
Over the last 48 hours the average was 93 server fps; the floor was 77. Reading: 151,458 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,053 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Rust Server, and is it online now?
Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 19 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Rust Server on?
Size 4,500 and seed 1337: the game generates the procedural map on Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to Rust Server?
Press F1 in Rust and enter client.connect 98.96.163.210:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.