Steve's Home Server
Offline 98.4.202.64:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:38 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 460/525
- 27/250
- 46/250
- 209/275
- 78/200
- 92/150
Quick answers
from the figures on this pageReset cycle
What happens on Steve's Home Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Steve's Home Server wipe?
Its rhythm cannot be told from the wipes of Steve's Home Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 23 hours ago the current world was made.
Tag meanings
How should you read the tags on Steve's Home Server?
Tags published by Steve's Home Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): Game build reading: 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Steve's Home Server?
These Rust Metrics lists carry Steve's Home Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Steve's Home Server hold among Rust servers?
Ranking for Steve's Home Server: #15,922 on seven-day player hours, top 72% of all ranked servers.
How full does Steve's Home Server get?
Reading for Steve's Home Server: offline at this moment; last seen 19 days 23 hours ago.
Operator and location
Which location does Steve's Home Server run from?
Reading: location. Steve's Home Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 98.4.202.64:28015.
What Rust version is Steve's Home Server on?
Reading: Steve's Home Server, Rust network protocol 2634 and build 167058, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Steve's Home Server up, and how often does it stay up?
Check: connection. Steve's Home Server is offline at this moment. Last contact was 19 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.
Map and rules
What rules does Steve's Home Server enforce, and what are its settings?
No gather rate appears in the name: Steve's Home Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Steve's Home Server?
Check: map. Procedural, generated by the game, on Steve's Home Server.
Join
What do you do to join Steve's Home Server?
Press F1 in Rust and enter client.connect 98.4.202.64:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.