Project Lamro
Offline 98.26.215.69:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 04:41 UTC45d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 341/400
- 449/500
- 974/1000
- 48/100
- 992/1000
- 52/250
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Project Lamro?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Project Lamro follow?
Its rhythm cannot be told from the wipes of Project Lamro on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 13 hours ago.
Tags
Which tags does Project Lamro carry, and what do they mean?
Tags published by Project Lamro, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Project Lamro?
These Rust Metrics lists carry Project Lamro: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Project Lamro sit in the rankings?
Player hours over seven days put Project Lamro at #15,025, in the top – of all ranked servers.
What player count does Project Lamro carry?
Project Lamro is not responding; status offline, last seen 45 days 1 hours ago.
Server details
Where does Project Lamro sit?
No region comes from Project Lamro. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 98.26.215.69:28015.
What Rust version is Project Lamro on?
Reading: Project Lamro, Rust network protocol 2633 and build 163794, Linux. Matching protocol is required to join. Let Steam update your game.
Is Project Lamro up, and how often does it stay up?
Check: connection. Project Lamro is offline at this moment. Last contact was 45 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is Project Lamro configured, and what rules are in force?
Check: gather rate. The name Project Lamro does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Project Lamro on?
Check: map. Procedural, generated by the game, on Project Lamro.
Join
How do you connect to Project Lamro?
To join: start Rust, press F1 and type client.connect 98.26.215.69:28015. Or press Launch Rust here and Steam opens the game and connects you.