RUST METRICSFlight deck · live data
Data live Servers11,855 Players100,368 Populated3,884 Fresh wipes 3 h533 Scan5 min
‹ All servers98.247.137.177:32015
Online Full Queue Fresh wipe Wipe due No query

Last Chance Gaming | Vanilla | Monthly

Online 98.247.137.177:32015 checked 6m ago

COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 167 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 30,193 ×1000

Entities

48 h range 21,404–30,516 · memory 1,388 MB
1239 ET SINCE RESTART 1D 15H

Uptime

1 days 15 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,285top 64%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Memory1,388MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 04:40 UTC13d ago 0 – running 0
Wed 14 Oct, 04:25 UTC15d ago 0 – 2 days 0
Mon 5 Oct, 20:10 UTC24d ago 2 halved by day 5 8.3 days 1
Fri 2 Oct, 20:33 UTC26d ago 5 held half 3 days 0
Tue 15 Sep, 23:03 UTC43d ago 1 halved by day 2 16.9 days 0
Sat 12 Sep, 14:58 UTC47d ago 5 halved by day 1 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Last Chance Gaming | Vanilla | Monthly when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 2 it fell below half when it didn't.

What wipe timing does Last Chance Gaming | Vanilla | Monthly follow?

No next wipe can be predicted for Last Chance Gaming | Vanilla | Monthly, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 15 hours ago.

Lists and filters

How should you read the tags on Last Chance Gaming | Vanilla | Monthly?

These are the tags Last Chance Gaming | Vanilla | Monthly publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Last Chance Gaming | Vanilla | Monthly?

On Rust Metrics, Last Chance Gaming | Vanilla | Monthly sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Last Chance Gaming | Vanilla | Monthly sit in the rankings?

Ranking for Last Chance Gaming | Vanilla | Monthly: #14,285 on seven-day player hours, top 64% of all ranked servers.

What is the population on Last Chance Gaming | Vanilla | Monthly?

Current headcount on Last Chance Gaming | Vanilla | Monthly: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Which location does Last Chance Gaming | Vanilla | Monthly run from?

Reading: location. Last Chance Gaming | Vanilla | Monthly gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 98.247.137.177:32015.

What Rust version is Last Chance Gaming | Vanilla | Monthly on?

Rust network protocol 2635 and build 168909 on Linux is the build Last Chance Gaming | Vanilla | Monthly runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Last Chance Gaming | Vanilla | Monthly?

Reading: 236 server fps on average across the last 48 hours. It never dropped below 167. Peak entity count: 30,516. Buildings, deployables and all else included. Memory peak: 1,714 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Last Chance Gaming | Vanilla | Monthly, and is it online now?

Reading: online. Last Chance Gaming | Vanilla | Monthly answers right now. Reading: uptime. About 39 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Last Chance Gaming | Vanilla | Monthly configured, and what rules are in force?

No gather rate appears in the name: Last Chance Gaming | Vanilla | Monthly. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Last Chance Gaming | Vanilla | Monthly on?

Size 2,500 and seed 1939700648: the game generates the procedural map on Last Chance Gaming | Vanilla | Monthly from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Last Chance Gaming | Vanilla | Monthly?

Press F1 in Rust and enter client.connect 98.247.137.177:32015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players The server holds 150 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.