Bearlandia
Online 98.167.43.238:28015 checked 26m ago
Server instruments
last reading Wed 15:00 UTCPlayers now
no slots published 7-day avgServer fps
48 h low 104 · below 20 is lag, below 10 is badEntities
48 h range 118,771–121,196 · memory 6,171 MBUptime
15 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 630/725
- 517/525
- 60/250
- 41/250
- 152/225
- 249/250
Quick answers
from the figures on this pageWipe schedule
How often does Bearlandia wipe, and when?
Its rhythm cannot be told from the wipes of Bearlandia on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 72 days 11 hours ago the current world was made.
Tags
Which tags does Bearlandia carry, and what do they mean?
These are the tags Bearlandia publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160556 (Build): Game build reading: 160556; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Bearlandia?
Rust Metrics lists featuring Bearlandia: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Bearlandia hold among Rust servers?
Player hours over seven days put Bearlandia at #15,452, in the top 69% of all ranked servers.
What player count does Bearlandia carry?
0 players are on Bearlandia at this moment. A seven-day average of 0 players is the reading.
Server details
What location is Bearlandia hosted in?
No region tag on Bearlandia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 98.167.43.238:28015.
What Rust version is Bearlandia on?
Rust network protocol 2632 and build 160556 on Linux is the build Bearlandia runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Bearlandia within range?
Reading: 172 server fps on average across the last 48 hours. It never dropped below 104. Reading: 121,196 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,488 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Bearlandia up, and how often does it stay up?
Bearlandia reports online. Status: normal. Reading: uptime. About 15 days 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Bearlandia configured, and what rules are in force?
Check: gather rate. The name Bearlandia does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Bearlandia on?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on Bearlandia. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Bearlandia?
To join: start Rust, press F1 and type client.connect 98.167.43.238:28015. Or press Launch Rust here and Steam opens the game and connects you.