Tunip's Private Server
Offline 98.150.189.250:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/250
- 132/200
- 15/250
- 22/250
- 12/100
- 49/200
Quick answers
from the figures on this pageWipe schedule
How often does Tunip's Private Server wipe, and when?
The rhythm of Tunip's Private Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 23 days 15 hours ago the current world was made.
Tag meanings
Which tags does Tunip's Private Server carry, and what do they mean?
Tags published by Tunip's Private Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Tunip's Private Server?
On Rust Metrics, Tunip's Private Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Tunip's Private Server hold among Rust servers?
Ranking for Tunip's Private Server: #10,685 on seven-day player hours, top 48% of all ranked servers.
What is the population on Tunip's Private Server?
Reading for Tunip's Private Server: offline at this moment; last seen 3 days 15 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
Where does Tunip's Private Server sit?
Reading: location. Tunip's Private Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 98.150.189.250:28015.
What Rust version is Tunip's Private Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Tunip's Private Server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Tunip's Private Server, and is it online now?
Tunip's Private Server reports offline. The last reading came 3 days 15 hours ago. Uptime for the last 7 full days: 7 of 168 hours, or 4%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Tunip's Private Server enforce, and what are its settings?
Reading the name gives no gather rate for Tunip's Private Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Tunip's Private Server?
The game generates a procedural map for Tunip's Private Server.
Connection
How can you get onto Tunip's Private Server?
To join: start Rust, press F1 and type client.connect 98.150.189.250:28015. Or press Launch Rust here and Steam opens the game and connects you.