RUST METRICSFlight deck · live data
Data live Servers11,618 Players39,491 Populated2,997 Fresh wipes 3 h102 Scan5 min
‹ All servers97.91.102.51:28015
Offline Full Queue Fresh wipe Wipe due No query

Sclumge's Rust Server

Offline 97.91.102.51:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,412top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:38 UTC7d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Sclumge's Rust Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 18 hours after the wipe, the crowd peaked on the latest wipe.

When does Sclumge's Rust Server wipe?

The rhythm of Sclumge's Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 7 days 2 hours ago the current world was made.

Lists and filters

How should you read the tags on Sclumge's Rust Server?

These are the tags Sclumge's Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Sclumge's Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Sclumge's Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Sclumge's Rust Server hold among Rust servers?

Player hours over seven days put Sclumge's Rust Server at #15,412, in the top 69% of all ranked servers.

What player count does Sclumge's Rust Server carry?

Sclumge's Rust Server is not responding; status offline, last seen 6 days 8 hours ago. A seven-day average of 0 players is the reading.

Operator and location

Which location does Sclumge's Rust Server run from?

No region comes from Sclumge's Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 97.91.102.51:28015.

What Rust version is Sclumge's Rust Server on?

Reading: Sclumge's Rust Server, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Sclumge's Rust Server, and is it online?

Reading: offline. Sclumge's Rust Server last answered 6 days 8 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.

Settings and map

How is Sclumge's Rust Server configured, and what rules are in force?

Check: gather rate. The name Sclumge's Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Sclumge's Rust Server on?

Check: map. Procedural, generated by the game, on Sclumge's Rust Server.

Join

How do you connect to Sclumge's Rust Server?

Press F1 in Rust and enter client.connect 97.91.102.51:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.