HNETRust
Offline 97.119.205.187:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/250
- 122/200
- 12/250
- 21/250
- 12/100
- 23/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does HNETRust follow?
To tell the rhythm of HNETRust, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 54 days 13 hours ago.
Tags
Which tags does HNETRust carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from HNETRust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show HNETRust?
Rust Metrics lists featuring HNETRust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does HNETRust sit in the rankings?
Ranking for HNETRust: #15,984 on seven-day player hours, top 71% of all ranked servers.
What is the population on HNETRust?
Status for HNETRust: offline. Last seen 24 days 23 hours ago.
Server
What location is HNETRust hosted in?
Reading: location. HNETRust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 97.119.205.187:28015.
What Rust version is HNETRust on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by HNETRust. Matching protocol is required to join. Let Steam update your game.
Is HNETRust up, and how often does it stay up?
HNETRust reports offline. The last reading came 24 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on HNETRust?
Reading the name gives no gather rate for HNETRust. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is HNETRust on?
The game generates a procedural map for HNETRust.
Join
How do you connect to HNETRust?
To join: start Rust, press F1 and type client.connect 97.119.205.187:28015. Or press Launch Rust here and Steam opens the game and connects you.