RUST METRICSFlight deck · live data
Data live Servers11,828 Players91,106 Populated3,754 Fresh wipes 3 h433 Scan5 min
‹ All servers96.55.62.126:59640
Offline Full Queue Fresh wipe Wipe due No query

Wrapping Paper Recursion Test

Offline 96.55.62.126:59640 checked 46d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,149no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Wrapping Paper Recursion Test follow?

The rhythm of Wrapping Paper Recursion Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 46 days 2 hours ago.

Lists and filters

How should you read the tags on Wrapping Paper Recursion Test?

Tags published by Wrapping Paper Recursion Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163696 (Build): Game build reading: 163696; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Wrapping Paper Recursion Test?

Rust Metrics lists featuring Wrapping Paper Recursion Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Wrapping Paper Recursion Test sit in the rankings?

Ranking for Wrapping Paper Recursion Test: #15,149 on seven-day player hours, top – of all ranked servers.

What is the population on Wrapping Paper Recursion Test?

Status for Wrapping Paper Recursion Test: offline. Last seen 46 days 2 hours ago.

Operator and location

Which location does Wrapping Paper Recursion Test run from?

Reading: location. Wrapping Paper Recursion Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 96.55.62.126:59640.

What Rust version is Wrapping Paper Recursion Test on?

Version check: Rust network protocol 2633 and build 163696 on Windows, run by Wrapping Paper Recursion Test. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Wrapping Paper Recursion Test, and is it online now?

Check: connection. Wrapping Paper Recursion Test is offline at this moment. Last contact was 46 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Wrapping Paper Recursion Test configured, and what rules are in force?

Check: gather rate. The name Wrapping Paper Recursion Test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

What map is Wrapping Paper Recursion Test on?

The game generates a procedural map for Wrapping Paper Recursion Test.

How to join

What do you do to join Wrapping Paper Recursion Test?

Press F1 in Rust and enter client.connect 96.55.62.126:59640. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptsw,$r?,v2633,gmrust,cs163696,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163696
Build Game build reading: 163696.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.