Authenticated Worker Disconnect Probe
Offline 96.55.44.196:64230 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 343/350
- 14/250
- 24/250
- 158/225
- 92/225
- 32/100
Quick answers
from the figures on this pageWipe timing
When does Authenticated Worker Disconnect Probe wipe?
To tell the rhythm of Authenticated Worker Disconnect Probe, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 37 days 8 hours ago the current world was made.
Lists and filters
Which tags does Authenticated Worker Disconnect Probe carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164566 (Build): Game build reading: 164566; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Authenticated Worker Disconnect Probe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Authenticated Worker Disconnect Probe?
These Rust Metrics lists carry Authenticated Worker Disconnect Probe: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Authenticated Worker Disconnect Probe sit in the rankings?
Player hours over seven days put Authenticated Worker Disconnect Probe at #15,463, in the top – of all ranked servers.
What player count does Authenticated Worker Disconnect Probe carry?
Authenticated Worker Disconnect Probe is not responding; status offline, last seen 37 days 8 hours ago.
Server details
What location is Authenticated Worker Disconnect Probe hosted in?
Reading: location. Authenticated Worker Disconnect Probe gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 96.55.44.196:64230.
What Rust version is Authenticated Worker Disconnect Probe on?
Rust network protocol 2633 and build 164566 on Windows is the build Authenticated Worker Disconnect Probe runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Authenticated Worker Disconnect Probe, and is it online?
Reading: offline. Authenticated Worker Disconnect Probe last answered 37 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.
Settings and map
How is Authenticated Worker Disconnect Probe configured, and what rules are in force?
Reading the name gives no gather rate for Authenticated Worker Disconnect Probe. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Authenticated Worker Disconnect Probe?
The game generates a procedural map for Authenticated Worker Disconnect Probe.
Join
How can you get onto Authenticated Worker Disconnect Probe?
Press F1 in Rust and enter client.connect 96.55.44.196:64230. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.