Authenticated Worker Disconnect Direct Probe
Offline 96.55.44.196:54539 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 248/275
- 21/250
- 16/250
- 170/200
- 64/200
- 37/100
Quick answers
from the figures on this pageWipe schedule
How often does Authenticated Worker Disconnect Direct Probe wipe, and when?
Its rhythm cannot be told from the wipes of Authenticated Worker Disconnect Direct Probe on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 37 days 7 hours ago.
Tags
How should you read the tags on Authenticated Worker Disconnect Direct Probe?
These are the tags Authenticated Worker Disconnect Direct Probe publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164566 (Build): Game build reading: 164566; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Authenticated Worker Disconnect Direct Probe?
These Rust Metrics lists carry Authenticated Worker Disconnect Direct Probe: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Authenticated Worker Disconnect Direct Probe hold among Rust servers?
Ranking for Authenticated Worker Disconnect Direct Probe: #15,463 on seven-day player hours, top – of all ranked servers.
What is the population on Authenticated Worker Disconnect Direct Probe?
Reading for Authenticated Worker Disconnect Direct Probe: offline at this moment; last seen 37 days 7 hours ago.
Server details
Where does Authenticated Worker Disconnect Direct Probe sit?
No region tag on Authenticated Worker Disconnect Direct Probe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 96.55.44.196:54539.
What Rust version is Authenticated Worker Disconnect Direct Probe on?
Rust network protocol 2633 and build 164566 on Windows is the build Authenticated Worker Disconnect Direct Probe runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Authenticated Worker Disconnect Direct Probe, and is it online now?
Reading: offline. Authenticated Worker Disconnect Direct Probe last answered 37 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Rules and settings
What settings and rules apply on Authenticated Worker Disconnect Direct Probe?
No gather rate appears in the name: Authenticated Worker Disconnect Direct Probe. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Authenticated Worker Disconnect Direct Probe?
Check: map. Procedural, generated by the game, on Authenticated Worker Disconnect Direct Probe.
How to join
How can you get onto Authenticated Worker Disconnect Direct Probe?
Check: join. Open Rust, press F1, then enter client.connect 96.55.44.196:54539. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.