ReadyGlobalProbe
Offline 96.55.44.196:28115 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 20:27 UTC37d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 703/750
- 471/500
- 47/250
- 62/250
- 163/200
- 216/250
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ReadyGlobalProbe?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does ReadyGlobalProbe follow?
The rhythm of ReadyGlobalProbe's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 37 days 18 hours ago the current world was made.
Tags
Which tags does ReadyGlobalProbe carry, and what do they mean?
Tags published by ReadyGlobalProbe, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164566 (Build): The server runs game build 164566; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ReadyGlobalProbe?
On Rust Metrics, ReadyGlobalProbe sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does ReadyGlobalProbe sit in the rankings?
Ranking for ReadyGlobalProbe: #15,465 on seven-day player hours, top – of all ranked servers.
What player count does ReadyGlobalProbe carry?
Reading for ReadyGlobalProbe: offline at this moment; last seen 37 days 18 hours ago.
Server details
Where does ReadyGlobalProbe sit?
Reading: location. ReadyGlobalProbe gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 96.55.44.196:28115.
What Rust version is ReadyGlobalProbe on?
Rust network protocol 2633 and build 164566 on Windows is the build ReadyGlobalProbe runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ReadyGlobalProbe, and is it online now?
Check: connection. ReadyGlobalProbe is offline at this moment. Last contact was 37 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.
Settings and map
What settings and rules apply on ReadyGlobalProbe?
Reading the name gives no gather rate for ReadyGlobalProbe. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is ReadyGlobalProbe on?
The game generates a procedural map for ReadyGlobalProbe.
Connection
What do you do to join ReadyGlobalProbe?
Check: join. Open Rust, press F1, then enter client.connect 96.55.44.196:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.