Local Rust Test
Offline 96.55.44.196:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 03:11 UTC21d ago | 0 | – | running | 1 |
| Wed 23 Sep, 03:48 UTC35d ago | 1 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 454/475
- 259/225
- 27/250
- 33/250
- 140/200
- 53/100
Quick answers
from the figures on this pageWipe timing
What happens on Local Rust Test when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Local Rust Test follow?
The rhythm of Local Rust Test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 5 hours ago.
Tag meanings
How should you read the tags on Local Rust Test?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166655 (Build): The server runs game build 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Local Rust Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local Rust Test appear in Rust Metrics lists and filters?
On Rust Metrics, Local Rust Test sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Local Rust Test sit in the rankings?
Ranking for Local Rust Test: #15,956 on seven-day player hours, top 71% of all ranked servers.
What player count does Local Rust Test carry?
Status for Local Rust Test: offline. Last seen 21 days 2 hours ago.
Server details
Which location does Local Rust Test run from?
No region comes from Local Rust Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 96.55.44.196:28015.
What Rust version is Local Rust Test on?
Rust network protocol 2634 and build 166655 on Windows is the build Local Rust Test runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Local Rust Test, and is it online now?
Local Rust Test reports offline. The last reading came 21 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Local Rust Test?
No gather rate appears in the name: Local Rust Test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Local Rust Test?
The game generates a procedural map for Local Rust Test.
Join
How do you connect to Local Rust Test?
Press F1 in Rust and enter client.connect 96.55.44.196:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.