RUST METRICSFlight deck · live data
Data live Servers11,619 Players31,668 Populated2,750 Fresh wipes 3 h74 Scan5 min
‹ All servers96.55.160.197:443
Offline Full Queue Fresh wipe Wipe due No query

My Vanilla Server

Offline 96.55.160.197:443 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,467no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 07:20 UTC38d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Vanilla Server?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does My Vanilla Server wipe, and when?

To tell the rhythm of My Vanilla Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 38 days 22 hours ago.

Tags

How should you read the tags on My Vanilla Server?

Tags published by My Vanilla Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164924 (Build): Build 164924; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Vanilla Server?

Rust Metrics lists featuring My Vanilla Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does My Vanilla Server hold among Rust servers?

Player hours over seven days put My Vanilla Server at #15,467, in the top – of all ranked servers.

How full does My Vanilla Server get?

Reading for My Vanilla Server: offline at this moment; last seen 38 days 21 hours ago.

Operator and location

Which location does My Vanilla Server run from?

Reading: location. My Vanilla Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 96.55.160.197:443.

What Rust version is My Vanilla Server on?

Reading: My Vanilla Server, Rust network protocol 2633 and build 164924, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is My Vanilla Server up, and how often does it stay up?

Reading: offline. My Vanilla Server last answered 38 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.

Rules and settings

How is My Vanilla Server configured, and what rules are in force?

Reading the name gives no gather rate for My Vanilla Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Vanilla Server?

The game generates a procedural map for My Vanilla Server.

How to join

How do you connect to My Vanilla Server?

To join: start Rust, press F1 and type client.connect 96.55.160.197:443. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164924
Build Build 164924.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.