My Private Offline Server
Offline 96.54.29.176:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/525
- 380/450
- 49/250
- 49/250
- 54/100
- 167/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Private Offline Server follow?
Its rhythm cannot be told from the wipes of My Private Offline Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 32 days 13 hours ago the current world was made.
Tags
Which tags does My Private Offline Server carry, and what do they mean?
These are the tags My Private Offline Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Private Offline Server?
Rust Metrics lists featuring My Private Offline Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does My Private Offline Server hold among Rust servers?
Player hours over seven days put My Private Offline Server at #16,818, in the top 72% of all ranked servers.
What player count does My Private Offline Server carry?
Reading for My Private Offline Server: offline at this moment; last seen 32 days 13 hours ago.
Server details
Which location does My Private Offline Server run from?
No region tag on My Private Offline Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 96.54.29.176:28015.
What Rust version is My Private Offline Server on?
Rust network protocol 2633 and build 165217 on Windows is the build My Private Offline Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Private Offline Server, and is it online now?
Reading: offline. My Private Offline Server last answered 32 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 26 September 2026.
Rules and settings
How is My Private Offline Server configured, and what rules are in force?
Check: gather rate. The name My Private Offline Server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Private Offline Server?
Check: map. Procedural, generated by the game, on My Private Offline Server.
How to join
What do you do to join My Private Offline Server?
To join: start Rust, press F1 and type client.connect 96.54.29.176:28015. Or press Launch Rust here and Steam opens the game and connects you.