RUST METRICSFlight deck · live data
Data live Servers11,672 Players34,284 Populated2,842 Fresh wipes 3 h85 Scan5 min
‹ All servers95.90.185.239:28015
Offline Full Queue Fresh wipe Wipe due No query

kAosRust-Testserver

Offline 95.90.185.239:28015 checked 29d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,450top 60%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 22:38 UTC32d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on kAosRust-Testserver when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does kAosRust-Testserver wipe, and when?

To tell the rhythm of kAosRust-Testserver, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 32 days 4 hours ago.

Tags

Which tags does kAosRust-Testserver carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from kAosRust-Testserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does kAosRust-Testserver appear in Rust Metrics lists and filters?

On Rust Metrics, kAosRust-Testserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does kAosRust-Testserver sit in the rankings?

Ranking for kAosRust-Testserver: #14,450 on seven-day player hours, top 60% of all ranked servers.

What player count does kAosRust-Testserver carry?

Reading for kAosRust-Testserver: offline at this moment; last seen 29 days 4 hours ago.

Server details

Which location does kAosRust-Testserver run from?

No region tag on kAosRust-Testserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.90.185.239:28015.

What Rust version is kAosRust-Testserver on?

Reading: kAosRust-Testserver, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

Is kAosRust-Testserver up, and how often does it stay up?

Check: connection. kAosRust-Testserver is offline at this moment. Last contact was 29 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.

Settings and map

What rules does kAosRust-Testserver enforce, and what are its settings?

No gather rate appears in the name: kAosRust-Testserver. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on kAosRust-Testserver?

Check: map. Procedural, generated by the game, on kAosRust-Testserver.

Join

How can you get onto kAosRust-Testserver?

To join: start Rust, press F1 and type client.connect 95.90.185.239:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.