[DEV] JackpotRust Server
Offline 95.78.57.193:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:24 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 236/250
- 14/250
- 19/250
- 142/200
- 49/200
- 40/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [DEV] JackpotRust Server?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does [DEV] JackpotRust Server wipe, and when?
The rhythm of [DEV] JackpotRust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 18 hours ago.
Tags
Which tags does [DEV] JackpotRust Server carry, and what do they mean?
These are the tags [DEV] JackpotRust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [DEV] JackpotRust Server?
Rust Metrics lists featuring [DEV] JackpotRust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does [DEV] JackpotRust Server sit in the rankings?
Ranking for [DEV] JackpotRust Server: #15,873 on seven-day player hours, top 72% of all ranked servers.
What is the population on [DEV] JackpotRust Server?
Status for [DEV] JackpotRust Server: offline. Last seen 18 days 18 hours ago.
Server
Which location does [DEV] JackpotRust Server run from?
No region comes from [DEV] JackpotRust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.78.57.193:28015.
What Rust version is [DEV] JackpotRust Server on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by [DEV] JackpotRust Server. Matching protocol is required to join. Let Steam update your game.
How reliable is [DEV] JackpotRust Server, and is it online now?
Reading: offline. [DEV] JackpotRust Server last answered 18 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Map and rules
How is [DEV] JackpotRust Server configured, and what rules are in force?
Reading the name gives no gather rate for [DEV] JackpotRust Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
Which map is live on [DEV] JackpotRust Server?
The game generates a procedural map for [DEV] JackpotRust Server.
Join
How can you get onto [DEV] JackpotRust Server?
Check: join. Open Rust, press F1, then enter client.connect 95.78.57.193:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.