RUST METRICSFlight deck · live data
Data live Servers11,630 Players38,873 Populated2,981 Fresh wipes 3 h102 Scan5 min
‹ All servers95.78.208.162:28015
Offline Full Queue Fresh wipe Wipe due No query

[RU] Devblog 263 Server [NoRecoil]

Offline 95.78.208.162:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,322top 65%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does [RU] Devblog 263 Server [NoRecoil] follow?

Its rhythm cannot be told from the wipes of [RU] Devblog 263 Server [NoRecoil] on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 15 hours ago the current world was made.

Lists and filters

How should you read the tags on [RU] Devblog 263 Server [NoRecoil]?

These are the tags [RU] Devblog 263 Server [NoRecoil] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; v2336 (Protocol): Match the game version: protocol 2336 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; hb48133af (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [RU] Devblog 263 Server [NoRecoil]?

These Rust Metrics lists carry [RU] Devblog 263 Server [NoRecoil]: EU Rust servers, checked and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Player count

Where does [RU] Devblog 263 Server [NoRecoil] sit in the rankings?

Ranking for [RU] Devblog 263 Server [NoRecoil]: #14,322 on seven-day player hours, top 65% of all ranked servers.

What is the population on [RU] Devblog 263 Server [NoRecoil]?

[RU] Devblog 263 Server [NoRecoil] is not responding; status offline, last seen 7 days 15 hours ago.

Operator and location

Where does [RU] Devblog 263 Server [NoRecoil] sit?

Check: location. No region tag comes from [RU] Devblog 263 Server [NoRecoil], but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.78.208.162:28015.

What Rust version is [RU] Devblog 263 Server [NoRecoil] on?

Reading: [RU] Devblog 263 Server [NoRecoil], Rust network protocol 2336, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [RU] Devblog 263 Server [NoRecoil], and is it online now?

Reading: offline. [RU] Devblog 263 Server [NoRecoil] last answered 7 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 October 2026.

Map and rules

What settings and rules apply on [RU] Devblog 263 Server [NoRecoil]?

No gather rate appears in the name: [RU] Devblog 263 Server [NoRecoil]. The group limit is not published. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.

Which map is live on [RU] Devblog 263 Server [NoRecoil]?

The game generates a procedural map for [RU] Devblog 263 Server [NoRecoil].

Join

How can you get onto [RU] Devblog 263 Server [NoRecoil]?

To join: start Rust, press F1 and type client.connect 95.78.208.162:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,v2336,hb48133af,stok,gmrust

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
v2336
Protocol Match the game version: protocol 2336 is required.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Other

hb48133af
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.