RUST METRICSFlight deck · live data
Data live Servers11,773 Players67,310 Populated3,523 Fresh wipes 3 h192 Scan5 min
‹ All servers95.70.206.101:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Pro Local No-EAC Test Arena

Offline 95.70.206.101:28015 checked 8d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,400top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rust Pro Local No-EAC Test Arena wipe?

The rhythm of Rust Pro Local No-EAC Test Arena's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 21 hours ago.

Tags

Which tags does Rust Pro Local No-EAC Test Arena carry, and what do they mean?

Tags published by Rust Pro Local No-EAC Test Arena, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Pro Local No-EAC Test Arena appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Pro Local No-EAC Test Arena: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Rust Pro Local No-EAC Test Arena hold among Rust servers?

Ranking for Rust Pro Local No-EAC Test Arena: #15,400 on seven-day player hours, top 69% of all ranked servers.

What player count does Rust Pro Local No-EAC Test Arena carry?

Status for Rust Pro Local No-EAC Test Arena: offline. Last seen 8 days 14 hours ago.

Server

Where does Rust Pro Local No-EAC Test Arena sit?

No region comes from Rust Pro Local No-EAC Test Arena. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.70.206.101:28015.

What Rust version is Rust Pro Local No-EAC Test Arena on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Rust Pro Local No-EAC Test Arena. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust Pro Local No-EAC Test Arena up, and how often does it stay up?

Reading: offline. Rust Pro Local No-EAC Test Arena last answered 8 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 October 2026.

Rules and settings

What settings and rules apply on Rust Pro Local No-EAC Test Arena?

No gather rate appears in the name: Rust Pro Local No-EAC Test Arena. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is off. That is Valve's anti-cheat.

Connection

What do you do to join Rust Pro Local No-EAC Test Arena?

Check: join. Open Rust, press F1, then enter client.connect 95.70.206.101:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.