RUST METRICSFlight deck · live data
Data live Servers11,694 Players35,972 Populated2,914 Fresh wipes 3 h94 Scan5 min
‹ All servers95.58.250.204:28065
Offline Full Queue Fresh wipe Wipe due No query

ClaudeBot Local Lab deploy

Offline 95.58.250.204:28065 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,009top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does ClaudeBot Local Lab deploy follow?

The rhythm of ClaudeBot Local Lab deploy's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 13 hours ago the current world was made.

Lists and filters

How should you read the tags on ClaudeBot Local Lab deploy?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from ClaudeBot Local Lab deploy. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show ClaudeBot Local Lab deploy?

These Rust Metrics lists carry ClaudeBot Local Lab deploy: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does ClaudeBot Local Lab deploy sit in the rankings?

Player hours over seven days put ClaudeBot Local Lab deploy at #16,009, in the top 71% of all ranked servers.

What player count does ClaudeBot Local Lab deploy carry?

ClaudeBot Local Lab deploy is not responding; status offline, last seen 24 days 13 hours ago.

Operator and location

Which location does ClaudeBot Local Lab deploy run from?

No region tag on ClaudeBot Local Lab deploy. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.58.250.204:28065.

What Rust version is ClaudeBot Local Lab deploy on?

Rust network protocol 2633 and build 163207 on Windows is the build ClaudeBot Local Lab deploy runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is ClaudeBot Local Lab deploy, and is it online now?

Check: connection. ClaudeBot Local Lab deploy is offline at this moment. Last contact was 24 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on ClaudeBot Local Lab deploy?

Check: gather rate. The name ClaudeBot Local Lab deploy does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

Which map is live on ClaudeBot Local Lab deploy?

Check: map. Procedural, generated by the game, on ClaudeBot Local Lab deploy.

Join

How can you get onto ClaudeBot Local Lab deploy?

Press F1 in Rust and enter client.connect 95.58.250.204:28065. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build The server runs game build 163207.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.