10.145.64.33
Offline 95.55.171.48:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 193/250
- 36/250
- 21/250
- 46/100
- 59/200
Quick answers
from the figures on this pageWipe schedule
How often does 10.145.64.33 wipe, and when?
Its rhythm cannot be told from the wipes of 10.145.64.33 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 days 1 hours ago.
Lists and filters
How should you read the tags on 10.145.64.33?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from 10.145.64.33. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 10.145.64.33 appear in Rust Metrics lists and filters?
On Rust Metrics, 10.145.64.33 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does 10.145.64.33 sit in the rankings?
Player hours over seven days put 10.145.64.33 at #15,349, in the top 69% of all ranked servers.
What player count does 10.145.64.33 carry?
10.145.64.33 is not responding; status offline, last seen 5 days 6 hours ago. A seven-day average of 0 players is the reading.
Server
Which location does 10.145.64.33 run from?
Reading: location. 10.145.64.33 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.55.171.48:28015.
What Rust version is 10.145.64.33 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by 10.145.64.33. Matching protocol is required to join. Let Steam update your game.
What is the uptime on 10.145.64.33, and is it online?
Check: connection. 10.145.64.33 is offline at this moment. Last contact was 5 days 6 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Map and rules
How is 10.145.64.33 configured, and what rules are in force?
Check: gather rate. The name 10.145.64.33 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Which map is live on 10.145.64.33?
Procedural map on 10.145.64.33, made by the game's generator.
Connection
What do you do to join 10.145.64.33?
To join: start Rust, press F1 and type client.connect 95.55.171.48:28015. Or press Launch Rust here and Steam opens the game and connects you.