RUST METRICSFlight deck · live data
Data live Servers11,683 Players54,666 Populated3,397 Fresh wipes 3 h92 Scan5 min
‹ All servers95.27.69.201:28015
Offline Full Queue Fresh wipe Wipe due No query

ServerName

Offline 95.27.69.201:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,367top 65%
Last wipe5d agono schedule published
Next wipe1d 0hThu 29 Oct, 10:44 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 10:44 UTC, in 1d 0h. Every Thursday at 10:44 UTC · low confidence

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 10:44 UTC1d 0h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 8hFW
  3. WPT 3Thu 12 Nov, 10:44 UTC15d 0h
  4. WPT 4Thu 19 Nov, 10:44 UTC22d 0h
  5. WPT 5Thu 26 Nov, 10:44 UTC29d 0h
  6. WPT 6Thu 3 Dec, 19:00 UTC36d 8hFW
  7. WPT 7Thu 10 Dec, 10:44 UTC43d 0h

The first 48 hours of its last wipes

Thu 22 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:44 UTC5d ago 1 – running 0
Thu 15 Oct, 11:08 UTC12d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on ServerName when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

When does ServerName wipe?

The wipe rhythm of ServerName is every Thursday at 10:44 UTC. Due on Thursday 29 October at 10:44 UTC is its next wipe. The world it runs now was made 5 days 23 hours ago.

Tag meanings

How should you read the tags on ServerName?

Tags published by ServerName, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ServerName?

On Rust Metrics, ServerName sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does ServerName sit in the rankings?

Player hours over seven days put ServerName at #14,367, in the top 65% of all ranked servers.

How full does ServerName get?

ServerName is not responding; status offline, last seen 5 days 23 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Where does ServerName sit?

Reading: location. ServerName gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.27.69.201:28015.

What Rust version is ServerName on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by ServerName. To get in, your game needs the same protocol; Steam applies the update.

Is ServerName up, and how often does it stay up?

ServerName reports offline. The last reading came 5 days 23 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does ServerName enforce, and what are its settings?

Check: gather rate. The name ServerName does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Join

How do you connect to ServerName?

Press F1 in Rust and enter client.connect 95.27.69.201:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.