RUST METRICSFlight deck · live data
Data live Servers11,755 Players61,286 Populated3,487 Fresh wipes 3 h128 Scan5 min
‹ All servers95.27.49.183:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 95.27.49.183:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,338top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:38 UTC24d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does My Rust Server wipe?

Its rhythm cannot be told from the wipes of My Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 17 hours ago.

Tags

How should you read the tags on My Rust Server?

These are the tags My Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does My Rust Server sit in the rankings?

Ranking for My Rust Server: #15,338 on seven-day player hours, top 69% of all ranked servers.

What is the population on My Rust Server?

Reading for My Rust Server: offline at this moment; last seen 7 days 21 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does My Rust Server sit?

No region comes from My Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 95.27.49.183:28015.

What Rust version is My Rust Server on?

Rust network protocol 2634 and build 166652 on Windows is the build My Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is My Rust Server up, and how often does it stay up?

My Rust Server reports offline. The last reading came 7 days 21 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

What rules does My Rust Server enforce, and what are its settings?

Check: gather rate. The name My Rust Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.

Which map is live on My Rust Server?

Procedural map on My Rust Server, made by the game's generator.

Connection

How do you connect to My Rust Server?

Press F1 in Rust and enter client.connect 95.27.49.183:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.